At the beginning of the project, we had some questions in mind:
Does every game entertain us?
Maybe bad games can entertain us?
We play game only for fun or entertainment? Could it be more?
With these questions above, we started to dig more about the relationships and needs between people and games.
A. Why do people like games?
Juice Lab discovered that games not only mean entertainment to gamers, it could be more, such as a place to escape from reality, a place to build up community, even a life style. As for the reasons of playing games are so different. For example, looking for excitement, gaining satisfaction, dream and desire, or establishing identification to oneself.
Juice Lab discovered that games not only mean entertainment to gamers, it could be more, such as a place to escape from reality, a place to build up community, even a life style. As for the reasons of playing games are so different. For example, looking for excitement, gaining satisfaction, dream and desire, or establishing identification to oneself.
B. Facts Behind Good Games:
We had analyzed several good games and consulted with senior gamers, and we discovered the elements of making good games: easy and fun to play, creating happy feelings, balance in winning and losing, emotional excitement, psychological satisfaction.
So what if we reverse the elements??
In order the raise the importance of well-made game, Juice Lab turned 10 classic video games into 10 Worst Games, so everyone can easily and experience the differences between good and bad games. We also redefined the worst game characteristics and added them into 10 Worst Games.
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